Contents
 

Intro
Welcome
Playing the Game
Installation
Object of the Game
Baseball Strategy

Teams
The Team Menu
Lineup
Pitching
Defense
Strategies

Players
The Players Menu
Free Agents
Trades
Find Players
Trading Block
Hall Of Fame
Scouting Reports

News
The News Menu
Standings
Finances
Leaders
Headlines
Calendar
Playoffs
Play By Play
Box Scores

Finances
The Budget Menu
Tickets
Concessions

Broadcast
Expenses
Farm System
Build Stadium

League
The League Menu
City Editor
League Editor
Stadium Editor
Options

Tools
The Tools Menu
Output Stats
Import Stats
Fantasy Draft
Simulator
Advanced Tools

Game Files
The Game Menu
New Game
Editing Game Art
Editing Players
Creating New Players

Etc.
Running a League
Did You Know?
Glossary
Technical Support

     
 

ADVANCED TOOLS

The Advanced Tools dialog is found on the Baseball Mogul Tools Menu.

Export Team Settings and Pending Transactions

Exports a ".team" file for the currently selected team. The filename will match the 3-letter abbreviation for the current team (e.g. "nyy.team"). This file contains the rosters, lineups, pitching rotation, bullpen configuration and other information (such as team strategies and financial settings). It also stores any pending transactions (free agent bids or trade offers).

In conjunction with the "Import Team Files" feature, this can be used to help a league commissioner run a multiplayer online league, by removing the need to enter team lineups and other changes by hand.

Import Team Settings

Imports all ".team" files in the Baseball Mogul folder that match the 3-letter abbreviations in the currently loaded universe (e.g. atl.team, bal.team, bos.team). When importing team settings, Baseball Mogul will implement all of the following changes registered in each ".team" file:

1) Lineups, defensive alignments, starting rotation and bullpen.

2) Financial settings (e.g. ticket prices and scouting staff expenditure).

3) Minor league assignments for each player.

In conjunction with the "Export Team Settings" feature (above), this can be used to help a league commissioner run a multiplayer online league, by removing the need to enter team lineups and other changes by hand.

Import Team Transactions

Imports all ".team" files in the Baseball Mogul folder that match the 3-letter abbreviations in the currently loaded universe (e.g. atl.team, bal.team, bos.team). When importing team transactions, Baseball Mogul does the following:

1) Load and compare all bids for each free agent, and sign the player to the team with the best offer.

2) Load and compare all pending trade offers, and perform any trades between two teams where both teams submitted the exact same trade offer.

Clear Transactions

Erases all Transaction Data from the current game, including historical transactions (that is, those awards and any other transactions accrued by players BEFORE the start of the game).

Clear Injuries

This button immediately heals all injuries to all players in the database. This can be useful for league play, or for building a database from an existing database that contains injured players (e.g. creating an updated database by altering the default database).

If you wish to assign injuries to many players within your database, you can use the Import Stats feature, and specify that you are importing 'Injured Days'.

Clear YBY Stats

Erases all Year-By-Year stat lines for every player (these are the rows of stats in the Scouting Report). Career totals and player ratings will be unaffected.

Clear All-Time Leaders

Erases the All-Time Leaders in the current game, allowing you to fill the All-Time Leader list with entirely new records.


Auto-Sort Teams

This feature will use the computer's artificial intelligence to sort the rosters, lineups and bullpens of all teams in the database. This can be useful for assessing player quality, or just for examining the computer intelligence in more detail.

Note: Auto-Sort Teams will completely sort all teams, overriding the "lock" checkboxes on the Lineup, Defense and Bullpen Dialogs.

Calculate Salaries

This gives every player in the database a new salary figure based on what they would be awarded in contract negotiations if their contract expired immediately. This is useful if you wish to create a database of new players and let the computer assign an appropriate salary value to each player.
Warning: Calculate Salaries will erase all current salary data and cannot be undone.

Total Career Stats

Updates career totals for all players by clearing any existing totals and adding up all the Year-By-Year stats shown in the Scouting Report.

Reset Prices

Resets ticket and concession prices for all teams to average levels.

Reset Team Grades

Resets (to an "average" level) all team ratings linked to the Expenses Dialog: Loyalty, Farm System and Medical Staff.

Reset Team Expenses

Resets (to an "average" level) all budget levels controlled by the Expenses Dialog: Loyalty, Farm System and Medical Staff. Note that Team Grades are affected over time by expenditure levels. Resetting team expenses will not cause an immediate equalization of all expense-related ratings.

Revert Photo Filenames

This button changes the 'Photo File' entry for each player to a format that was used prior to Baseball Mogul 2008. The new filename for each player will equal their full name, minus any spaces and other punctuation, shortened to 10 characters. For example, a player named "Clayton J. Dreslough" would be assigned the photo filename of "CLAYTONJDR.BMP".

If two players would be given the same name (such as "Clayton J. Dreslough" and "Clayton J. Dresser") this function will add a number to each filename (e.g. "CLAYTONJDR1.BMP" and "CLAYTONJDR2.BMP") and then inform you of any such changes.

Regenerate Schedule

Forces Baseball Mogul to generate a new game schedule for the current season. This button cannnot be used after one or more games have been played. This can be used repeatedly until you find a suitable schedule.


Output Rosters / Input Rosters

Before you can 'Input Rosters', you must first create a rosters.txt file by selecting 'Output Rosters'. This will create a file named rosters.txt in the 'Output' directory of Baseball Mogul. This file will list the names of all the players in the game file you are using.

Edit this file, by cutting and pasting player names to the team you'd like them to be on. Move this file to Baseball Mogul's 'Input' directory. Then choose 'Input Rosters' from the Advanced Tools Dialog and the players will be moved to the teams they were listed under in the file.

Note: The 'Roster File' feature is meant to help you move players between teams. It is NOT meant to be used to CHANGE player names. If you wish to change the player names, you must either use the Player Editor, or download a database from the Baseball Mogul Forums.

Export / Import Cities

Export Cities creates a file called 'cities.txt' in your Baseball Mogul folder that contains all city data in the active game file. This data is stored as follows:

City Name, City Population, Region Population, Annual Population Growth, Income, Altitude, Longitude (x1000), Latitude (x1000), Time Zone (0=Pacific), Fan Base Modifier, NOT USED

For example:

Albany,104960,875000,1680,26155,275,73000000,42000000,3,0,0

To edit this data in the active game file, click 'Export Cities', then edit 'cities.txt', then click 'Import Cities'.

Export / Import Stadium Data

Export Stadium Data creates a file called 'stadiumdata.csv' in the 'Output' folder inside your Baseball Mogul folder.

This file contains data for each stadium in the game (one row per team) as follows:

Year, Team, NOT USED, Hits, 2B, 3B, HR, K, DP, Errors, Righty Power Shift, Righty Average Shift, Capacity, LF, LCF, CF, RCF, RF, Type, Surface, Infield Quality, Infield Grass, Visibility, Foul Ground Size, NOT USED, NOT USED, Year Opened, Construction Cost, Convenience, Comfort, Sight Lines

  • Hits, 2B, 3B, HR, K and DP represent the percent of those events that occur in this stadium compared to an average stadium. For example, '110' in the HR column indicates that home runs occur 10% more often than normal in that stadium.
  • Righty Power Shift and Righty Average Shift are bonuses (or penalties) that accrue to right-handed hitters as compared to left-handed hitters in that stadium.
  • Type: 0 = Open; 1 = Dome; 2 = Convertible
  • Surface: 0 = Grass; 1 = Artificial Turf
  • Infield Quality, Infield Grass, Visibility and Foul Ground Size are ranked from 0 (lowest) to 4 (highest).
  • Convenience, Comfort and Sight Lines are ranked from 700 (lowest) to 1300 (highest).

For example:

2008,"CLE",0,105,95,105,118,100,100,90,5,0,42865,325,370,405,375,325,0,0,3,2,2,1,0,0,0,0,1100,1200,1200

To edit this data in the active game file, click 'Export Stadium Data', then edit the text file, then click 'Import Stadium Data'.


 
     
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