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CONTRACT NEGOTIATION
This dialog box lets you negotiate:
- a contract with a Free Agent OR
- a contract extension with
one of your current players
Contract Negotiation takes the form
of setting the contract parameters and clicking 'Submit Offer'. (The player's current demands are shown on the right side of the screen).
If the player turns down your offer, the player will usually adjust their demands. So, always check the player's side of the negotiation to see what terms he wants in the deal.
Younger
players will generally want a higher salary for longer contracts,
while older players will be willing to accept a lower salary in
exchange for a longer commitment.
| Button |
Function |
| Scouting |
Open
a Scouting Report for the player. |
| Submit Offer |
Submit your contract offer (as defined by the terms on the left side of the dialog box). |
| Accept Player Demands |
Accept
the player's currently displayed contract (the terms displayed in the right side of the dialog box). |
| Leave Negotiating Table |
Decline
the currently displayed contract and close the dialog box. This does not release a player
-- it simply ceases negotiations until later. |
| Release Player |
Decline
the contract and release the player from your team. |
The Negotiation Process
Negotiating a contract with a player can be a tricky proposition. You don't want to pay too much, but if you offer too little you can alienate the player you are talking with.
Every offer you make has an impact on the player you are negotiating with. The first offer has the greatest chance to get the player to lower his asking price.
After the first offer, the basic window of negotiation has been established. If you don't continue to move toward the middle ground, you risk angering the player.
After a couple of offers, most players will get impatient and actually begin to raise their asking price. If you can't get the player to accept your first or 2nd offer, you may have to accept their demands if you really want to keep them.
Player Personality
Players with personality descriptions such as "egotistical", "boastful", "gluttonous","greedy" or "self-centered" will be the most offended by low contract offers. With these players, you will get the best response if your first offer is within 5% of their asking price.
Players with personality descriptions such as "charitable", "generous" and "modest" will be much more patient during contract negotiations. You can often start with an offer up to 20% below their asking price and skill keep them interested.
Player Mood
A player's mood is indicated by the "happy face" next to the word "Rumors" in the Contract Negotiation screen (this icon can also be seen in the upper right section of the Scouting Report). Every player has their price, but happier players will sign contract extensions with their current team for somewhat less than their market price, while unhappy players will demand more.
Accepting a player's demands is generally the easiest way to improve the player's mood, but you might end up paying more than you needed to. Submitting an offer that the player rejects may worsen his mood (and increase his asking price).
Other than Contract Negotiations, the biggest determinants of a player's mood are:
- Playing Time
- Friends
- Clubhouse Atmosphere
- Ambition
Playing Time
Major League Players care if they are filling a role that they feel is commensurate with their talent level. An MVP-caliber player will get frustrated sitting on the bench, while a marginal utility player will be ecstatic to be put in the starting lineup.
- It takes time for a player's role to affect his mood. For example, if you promote a player from the bullpen to the rotation, it could take a season or more for the player to fully feel happy and comfortable with his new level of responsibility.
Minor League Players also care about their role in an organization. Talented players stuck in the low minors will get frustrated. Moving players up to AAA can improve their mood, but if they are in over their head, they may not develop as well. Click here for more information on managing your minor league rosters.
Friends
The Biography Tab of the Scouting Report shows every player's list of friends. This list is affected by which players in the league share similar personality traits with the player. It is also determined by which players have played together and become friends. At time progresses, players make new friends. So, a player that is lonely this year will probably develop new friends on his team as the seasons progress. Players prefer to be with their friends, but will sign with another team if given a large enough contract.
Clubhouse Atmosphere
In addition to specific friends, major league players are also affected by whether they share personality traits with other players in his clubhouse. Honorable players like being around other morally upstanding players. Laid-back players like a loose clubhouse. And private players prefer teammates that also keep to themselves.
Strategy Note: Don't continually shake up your team just to make your players happy. It's more important to have talented players than to have happy players. However, all things being equal, a happy organization will develop better and win more games than an unhappy group of players.
Ambition
Some players will only play their best on teams that are in the playoffs every year. Other players are willing to spend their entire career putting up great numbers on a mediocre team. If a star player would like to be with a team that has a better chance of winning, you will often see a rumor in the player's Scouting Report.
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