Contents
 

Intro
Welcome
Playing the Game
Installation
Object of the Game
Baseball Strategy

Teams
The Team Menu
Lineup
Pitching
Defense
Strategies

Players
The Players Menu
Free Agents
Trades
Find Players
Trading Block
Hall Of Fame
Scouting Reports

News
The News Menu
Standings
Finances
Leaders
Headlines
Calendar
Playoffs
Play By Play
Box Scores

Finances
The Budget Menu
Tickets
Concessions

Broadcast
Expenses
Farm System
Build Stadium

League
The League Menu
City Editor
League Editor
Stadium Editor
Options

Tools
The Tools Menu
Output Stats
Import Stats
Fantasy Draft
Simulator
Advanced Tools

Game Files
The Game Menu
New Game
Editing Game Art
Editing Players
Creating New Players

Etc.
Running a League
Did You Know?
Glossary
Technical Support

     
 

LEAGUE OPTIONS

Finances and Computer GMs

Difficulty Level

The 'Difficulty' setting under 'Finances and Computer GMs' lets you change the difficulty level of the financial engine and computer artificial intelligence. To affect the difficulty level for games in Play-By-Play Mode, adjust the 'Difficulty' setting in the Play-By-Play section of this dialog box.

Equalize Cities

Forces every team to have the same market size, regardless of the characteristics of their home city. Some teams will still have more revenue than others -- but it will be based on performance, not demographic characteristics.

Play-By Play

Difficulty

Affects the difficulty level of the Play-By-Play Mode. This affects the intelligence and ability level of the computer opponent in pitch selection and placement (as the pitcher), and pitch guessing (as the batter).

Quick Play

This option forces the ball flight to cut short before the end of each play, so you can quickly move on to the next play. If you want to see the ball land on fly balls and pop ups, leave the option turned off.

Confirm Lineup Before Game

By default, Baseball Mogul will stop the simulation before entering Play-By-Play Mode, to allow you to make changes to your lineup and starting pitcher for that day's game. Uncheck this box if you would like the simulation to continue without stopping in these situations.

Stop Sim After PBP Game

By default, Baseball Mogul will stop the simulation at the end of any game viewed in Play-By-Play Mode. Uncheck this box if you would like the simulation to continue without stopping in these situations.

Box Scores and Recaps

By default, Baseball Mogul will save box scores and recaps for every game played by a season. This can add up to quite a bit of data, so they can be disabled if you do not want to view them.

  • Save User Team Games - Only games with at least one human-controlled team will be saved.

  • Save All Games - All games will be stored.

  • Don't Save Any Games - No games will be saved (except for those linked to news stories)

You have two choices in where to save box scores and recaps. "Save games in .MOG" will store the data in the saved game file. This results in a larger saved game file, but keeps the game results from becoming mixed with other games. "Save as Text Files" will store all recaps and box scores in your "Output" directory and can automatically keep multiple years of logs.

If "Delete Files Every Season" is checked, the text files will be erased every season to save space on your hard drive. If you are saving to the MOG file, games are always erased at the start of a new season. "Export Recorded game Files" will take all the games saved in your MOG file and write them to your "Output" directory to be copied or processed with third party software.

Save as HTML

Checking this box tells Baseball Mogul to output all Box Scores and Recaps as HTML. These files require that you have an Internet Broswer installed.

Delete Recorded Games

Clicking this button erases all box scores and recaps stored in the current game database. It does not affect any exported files on disk.

Export Recorded Games

Clicking this button takes all box score and recap data currently stored in the game and writes it to disk (as .txt files -- as if you had chosen 'Save as text files'). The data will remain in the currently loaded game database (unless you then also click the 'Delete Recorded Games' button).

Graphics Options

Graphics Options Skins

he Skin drop down under Graphics Options lets you chose among various color and photo schemes. The "SportsMogul" skin is the default skin. "Baseball 2008" and "Visually Impaired" are also included.

You can also make your own skins and download skins that other customers have created. Look at "Skins/Readme.txt" for more information.

Graphics Options Updates

These options tell Mogul how often to update the main window while simulating games. Use this if you have a slow graphics card that is slowing down the simulations, or if it is too hard to read screens that update daily.

  • Update Every Day - Every day that passes will update the screen.
  • Update Once Per Week - The screen will only update once a week.
  • No Updates During Sim - No updates will happen until the sim is finished.

Dialog Size Adjustment

This lets users with smaller screens shrink the dialog boxes (aka "popup" boxes). Replace the '0' with a ' -1', '-2', or '-3' to make dialog boxes (and the text and items inside them) smaller. To make dialog boxes larger, use settings such as '1', '2', and '3'.

Visually Impaired

Checking this box changes the way Baseball Mogul displays information so that it can be more easily recognized by text-reading programs used by the visually impaired.

Program Options

Sound Effects

Turn sound on or off for the game. By clicking this box, you can hear button clicks in the interface, and bat and ball sounds during live play-by-play. By leaving it blank, the game will run silently.

Crowd Reactions

The home crowd's reactions to plays on the field (boos and cheers).

Crowd Ambience

The constant "background noise" heard at the stadium in play-by-play mode. Also called the "crowd loop" -- these sounds are stored in CrowdLoop0.ogg and CrowdLoop1.ogg (both files are played simultaneously by Baseball Mogul).

Auto-Save

Checking this box causes Baseball Mogul to save a copy of your game file before every simulation (when you choose an item from the Play Menu). This backup file will always be named '[Auto Save]'.mog and can be found at the bottom of the Resume Game Dialog.

Check for Web Updates

Leaving this box checked will tell Baseball Mogul to check www.baseballmogul.com for a new version of the game. If there is a new version of the game you will be given the option. This feature sends your current screen resolution as part of the query, but it does not send any personal information or any other information about your computer.

We recommend leaving this box checked so you can be instantly informed of all free improvements and bug fixes. To disable this feature, uncheck the box.

Verify Saved Games

Every time a game is saved, verify that the data is valid. This takes slightly more time, but will catch file corruptions caused by conflicts with the file system (such as anti-virus programs that occasionally prevent Baseball Mogul from saving all the game data).

Save Retired Players

Hall Of Fame Players

Only save players that have been elected (or will be elected) to the Hall Of Fame (and those that are on one of the All-Time Leaders lists).

Major League Players

Save all retired players that had any major league playing time.

Amateur Draft

Historical Rookies

This checkbox is only valid for historical seasons. If checked, Baseball Mogul will load historical players into the amateur draft each season.

Fictional Rookies

If checked, Baseball Mogul will create fictional players for each amateur draft. If 'Historical Rookies' is also checked, Baseball Mogul will first load all relevant historical players, and then fill the remainder of the draft pool with fictional players. If this box is not checked, Baseball Mogul will only use actual historical rookies.

Game Options

Commissioner Mode

Commissioner Mode allows you to force trades, run leagues for multiple players, and edit the player database.

Computer Offers Trades

This option allows the computer to make trade offers to you during the game. With this feature enabled, a dialog will occasionally appear where an opposing General Manager suggests a trade. If you hit 'Let's Talk', you'll go to the trades dialog, where you can make counteroffers and alter the terms of the deal. If you hit 'No Thanks', the dialog will close, with no trade being made.

Display

HOF Players Before Induction

Check this box to make Hall Of Fame players visible after they have retired, but before they have been inducted. (Baseball Mogul determines whether a player will be elected upon his retirement).

Ratings with Player Names

Displays player 'Overall' ratings (and 'Peak' ratings if applicable) next to their names in most dialog boxes (e.g. Lineup, Pitching, Defense).

Always Show Graphs

Check this box to always show 5-year graphs on the Scouting Report (these will be shown on top of any player photos).

Popups for Retiring Players

Check this box to stop play with a popup message whenever a player on a human-controlled team retires.

HTML Encyclopedia

Put Players in One Folders

If this box is checked, all scouting reports created by the Output Encyclopedia tool will be lumped together in one big folder. For example, the scouting report for Wade Boggs will be written to this location:

c:\Sports Mogul\Baseball Mogul 2010\Encyclopedia\Players\boggswa01.html

If this box is unchecked, player scouting reports will each be placed in a different subfolder according to the first letter of the player's last name, like so:

c:\Sports Mogul\Baseball Mogul 2010\Encyclopedia\Players\b\boggswa01.html

Automatic Text Output

This section specifies which files you would like automatically output to your hard drive. Every file is a .txt file that can be edited or viewed at any time. All text is written to Baseball Mogul's "Output" directory.

  • Standings
  • Awards
  • Trades
  • Retirements
  • Finances
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    © 1995 - 2009 Sports Mogul Inc.