BUDGET STRATEGY
A big part of your success
in Football Mogul is the ability to balance your team's budget.
Not only do you have to worry about your players' salaries, you
also have to deal with the salaries of your medical staff and scouts,
setting ticket and concession prices at your stadium, and even negotiating
television broadcast rights. All of these financial factors will
affect your path toward the Mogul Hall of Fame.
Perhaps the most important
thing to remember in planning your budget is that, in the end, the
players on the field determine your success. Your Mogul Rating is
derived only from your regular season and playoff performance, and
not from any financial performance. Furthermore, if your team wins,
more fans will come to see them, and even slightly higher ticket
prices won't dissuade them (to a point - more on that later). And
of course, the more money your team brings in, the more you can
afford to pay your players, which allows you to keep your higher
priced free agent stars, which allows you to keep winning.
That said, there are
many things to consider in the early going when money is tight.
Getting off to a good financial start will help you set off down
the road to prosperity.
Expenses
Player Salaries
You should expect to
have a bit of disparity between your players salaries. Some of your
players will be making megabucks, while some will be working for
the league minimum. So what happens when the player making the minimum
has a stellar year and demands an enormous pay increase, while at
the same time your megabucks player is under contract for 4 more
years? Will you have the money to keep them both?
A good rule of thumb
is to avoid high salaries whenever possible. Obviously, some players
are worth paying the money for, but ideally, you'd like to keep
your team payroll down. The biggest gains in player performance
usually come at the lower level of the salary scale. So, for example,
replacing a $209,000 rookie tight end with a $500,000 journeyman
might help your team more than spending $300,000 more for your star
quarterback.
Scan the free agent pool
periodically - you can often find a bargain player who will perform
well while you wait for a rookie superstar to develop. And don't
be afraid to trade away your higher priced players for lower priced
ones if you're strapped for cash.
When dealing with free
agents from the free agent pool, it sometimes pay to wait out a
player. If he's demanding a high salary and remains unsigned for
awhile, he may lower his salary demands. But be careful - if you
wait for too long, another sharp general manager may sign that player
out from under your nose!
The rule here is don't
be cheap, be smart. Spend your salary money wisely and you'll have
a winning, money making team for many years.
Other Team Expenses
Other team expenses that
you control are divided among three categories: Medical Staff, Farm
System, and Scouting Team:
a. Medical Staff
The amount you spend
on your medical staff determines how serious the injuries your players
receive are and how long it takes them to recover. If you have a
lot of higher priced players with long contracts, it's important
to pay your medical staff well. If you are in a rebuilding phase
and have players you feel are not worth protecting, then lowering
the pay of your medical staff for a season or two might free up
some cash to help with the rebuilding effort. In general, though,
it's a good policy to keep your medical staff happy.
b. Scouting Team
The amount you spend
on your scouting team determines the accuracy of the scouting reports
you receive. If you feel that you are capable of scouting players
on your own by studying their skills and statistics, then you can
probably skimp a bit on the scouting team. But if you consider the
word of the scouts to be law, you'll want to put more money into
the scouting team to get the most accurate reports possible. Note
that if you underpay your scouting staff, they won't out and out
lie to you, but they may miss the call on a potential superstar
or super flop!
Revenue
Stadium Revenue
Stadium revenue is the
money you make from ticket sales and concession sales.
a. Ticket Sales
Finding just the right
price to charge for tickets is one of the keys to financial success.
Charge too much, and fans will stay away. Charge too little, and
people will flock to your stadium while your team stays poor.
The "Other Team" button
is useful here because it lets you compare your prices to successful
teams with a similar fan base. You can compare Fan Loyalty and your
city's Per Capita Income to that of other teams to find the ones
most similar to your situation. Then, take a look at their ticket
prices and see how their ticket income compares with yours. This
information can give you ideas about how to adjust the ticket prices
at your own stadium.
You can also use broadcast
contracts to drive people to your stadium. If you lower ticket prices
and blackout games locally, people might be more inclined to come
to the stadium in person. See the section on Broadcast Contracts
for more information.
b. Concession Sales
You also control the
prices of the concessions at your concession stand. Each team's
concession stand sells beer, food and souvenirs. You can adjust
these prices up and down, a nickel at a time. Just like tickets,
raising prices too much will steer people away from your concessions,
while lowering them too much will not do much for profits.
Hint: Football fans love
cheap beer. And after having enough of it, they may not mind higher
food prices.
Broadcast Contracts
Negotiating television
rights is another way to bring in money for your team. There are
three types of television broadcast contracts you can sign your
team to:
a. Standard Broadcast
A Standard Broadcast
contract allows your team's games to be broadcast on regular local
television. Depending on your fan base, this contract can generate
different results. For example, fickle fans might be content to
sit at home and watch your games at home if the team isn't doing
so well, thus keeping more fans away from your stadium. Fans do
not have to pay to see your team on television if you have a Standard
Broadcast contract. The revenue you get is from the station with
the rights to the broadcasts. While you won't get rich quick with
this type of contract, it's the most popular with the fans, who
can decide to stay home and root for the team if for some reason
they can't make it to the stadium.
b. Pay-Per-View
A Pay-Per-View contract
means that in order for your fans to see your team on television,
they must have cable television and pay extra money to the cable
company for each game they wish to see. You get both a flat payment
and a percentage of the money taken in from the fans who pay to
see your team play. A Pay-Per-View contract is a good way to raise
a lot of money quickly, but use these contracts with caution. A
Pay-Per-View contract may be viewed as tyrannical by your fans,
who will then stay away from your stadium, affecting your overall
revenue negatively.
c. Blackout
Blackout contracts mean
that your team's home games will be "blacked out", or not broadcast
locally, unless tickets to a particular game sell out. Because fans
can't count on seeing the game on television, this type of contract
is likely to send them to the stadium, which in turn helps your
ticket and concession sales. Like Pay-Per-View contracts, blackouts
are a good way to make a lot of money quickly, but also like Pay-Per-View
contracts, fans who can't invite their buddies over to watch the
game aren't likely to warm to the team and may lose interest, causing
your fan base to diminish.
It takes patience and
skill to balance your income against your expenses. Finding the
right mix of prices, salaries, staff expenses, and broadcast expenses
will take much experimentation, but it's crucial to your ascent
to the level of Football Mogul.
Making Some Quick
Cash
Sometimes you need to
boost your cash to sign a quality free agent or keep from going
bankrupt during bad times. Here are some tricks of the trade:
1) Sign
a Pay TV Contract.
2) Sell talent (use the
Trading Block to get the best price
for a player).
3) Raise
ticket prices.
4) Trade
high salary players.
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