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IMPORT STATS
Players.csv
The first line of this
file is ignored. It contains the following header info:
Team,ID,First,Last,Position,Feet,Inches,Weight,Month,Day,Year,College,Contract,Salary,Bonus,Remaining,40-Yard
Each of the following
lines defines one player in the imported league. For example:
18,dreslcla01,Clay,Dreslough,WR,6,1,195,12,22,1970,Wesleyan
University,3,250000,0,1,447
Each
entry is interpreted as follows:
| Column |
Description |
| Team |
A team
number from 0-31 indicating which roster the player belongs
to. '0' indicates the first team listed in teams.csv,
'1' is the second team, and so on. Enter '32' to create a player
on the Free Agent list. Football Mogul also accepts the 3-letter
abbreviations listed in teams.csv. |
| Year |
A unique
string for each player. This is used to identify the player
in stats files such as passing.csv, rushing.csv etc. This entry
should be no longer than 11 characters. |
| First |
The
player's first name. If you wish to include the player's middle
initial, include it here (for example, "Clayton J."). |
| Last |
The
player's last name. |
| Position |
The
player's position, using one of the accepted
position abbreviations. |
| Feet |
The
'feet' portion of the player's height. |
| Inches |
The
'inches' portion of the player's height. |
| Weight |
The
player's weight, in pounds. |
| Month |
The
month the player was born (1 = Janaury / 12 = December). |
| Year |
The
year the player was born (e.g. 1970). |
| College |
The
player's college. (Entries longer than 24 characters are truncated). |
| Contract |
The
total number of years on the player's contract. This
value must be at least 1, and is usually no higher than 7. For
purposes of the Salary Cap, the Bonus value (below) will
be divided evenly over this number of years. [If this is blank,
or zero, Football Mogul will calculate this value based on other
player data] |
| Salary |
The
player's average salary, in dollars, over the length of his
contract. Football Mogul 2003 uses this value as the player's
salary for every year of the contract. [If this is blank, or
zero, Football Mogul will calculate this value based on other
player data] |
| Bonus |
The
player's signing bonus on the beginning of his contract. A pro-rated
portion of this bonus is added to the player's Salary
to determine the player's annual salary cap impact. [If this
is blank, or zero, Football Mogul will calculate this value
based on other player data] |
| Remaining |
The
number of years remaining on the player's contract. This
value must be at least 1, and no higher than the player's Contract
entry. [If this is blank, or zero, Football Mogul will calculate
this value based on other player data] |
| 40-Yard |
The
player's 40-Yard Dash time, measured in hundredths of a second.
For example, '447' equals a time in the forty of 4.47 seconds.
[If this is blank, or zero, Football Mogul will calculate this
value based on other player data] |
This file is often referred
to as the "Master Player File". If a player is not included
in Players.csv, Football Mogul will not create the player, and will
ignore any statistical information referring to that player in any
other files.
Note that the last five
entries shown above are optional for each player. If any
entry is left blank (or a zero is entered), Football Mogul will
calculate this value based on other player data.
Position Abbreviations
The following position
abbreviations are accepted in Players.csv. Player lines without
one of the following abbreviations will be completely ignored by
Football Mogul.
| Position |
Accepted
Abbreviations |
| Quarterback |
QB |
| Running
Back |
RB,
FB, HB, TB |
| Tight
End |
TE |
| Wide
Receiver |
WR,
KR |
| Tackle |
RT,
LT, T |
| Guard |
RG,
LG, G, OL |
| Center |
C, C/G,
LS |
| Defensive
End |
DE,
DL |
| Defense
Tackle |
DT,
NT |
| Linebacker |
LB,
MLB, OLB |
| Cornerback |
CB |
| Safety |
S, SS,
FS |
| Kicker |
K |
| Punter |
P |
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