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IMPORT STATS

Players.csv

The first line of this file is ignored. It contains the following header info:

Team,ID,First,Last,Position,Feet,Inches,Weight,Month,Day,Year,College,Contract,Salary,Bonus,Remaining,40-Yard

Each of the following lines defines one player in the imported league. For example:

18,dreslcla01,Clay,Dreslough,WR,6,1,195,12,22,1970,Wesleyan University,3,250000,0,1,447

Each entry is interpreted as follows:

Column Description
Team A team number from 0-31 indicating which roster the player belongs to. '0' indicates the first team listed in teams.csv, '1' is the second team, and so on. Enter '32' to create a player on the Free Agent list. Football Mogul also accepts the 3-letter abbreviations listed in teams.csv.
Year A unique string for each player. This is used to identify the player in stats files such as passing.csv, rushing.csv etc. This entry should be no longer than 11 characters.
First The player's first name. If you wish to include the player's middle initial, include it here (for example, "Clayton J.").
Last The player's last name.
Position The player's position, using one of the accepted position abbreviations.
Feet The 'feet' portion of the player's height.
Inches The 'inches' portion of the player's height.
Weight The player's weight, in pounds.
Month The month the player was born (1 = Janaury / 12 = December).
Year The year the player was born (e.g. 1970).
College The player's college. (Entries longer than 24 characters are truncated).
Contract The total number of years on the player's contract. This value must be at least 1, and is usually no higher than 7. For purposes of the Salary Cap, the Bonus value (below) will be divided evenly over this number of years. [If this is blank, or zero, Football Mogul will calculate this value based on other player data]
Salary The player's average salary, in dollars, over the length of his contract. Football Mogul 2003 uses this value as the player's salary for every year of the contract. [If this is blank, or zero, Football Mogul will calculate this value based on other player data]
Bonus The player's signing bonus on the beginning of his contract. A pro-rated portion of this bonus is added to the player's Salary to determine the player's annual salary cap impact. [If this is blank, or zero, Football Mogul will calculate this value based on other player data]
Remaining The number of years remaining on the player's contract. This value must be at least 1, and no higher than the player's Contract entry. [If this is blank, or zero, Football Mogul will calculate this value based on other player data]
40-Yard The player's 40-Yard Dash time, measured in hundredths of a second. For example, '447' equals a time in the forty of 4.47 seconds. [If this is blank, or zero, Football Mogul will calculate this value based on other player data]

This file is often referred to as the "Master Player File". If a player is not included in Players.csv, Football Mogul will not create the player, and will ignore any statistical information referring to that player in any other files.

Note that the last five entries shown above are optional for each player. If any entry is left blank (or a zero is entered), Football Mogul will calculate this value based on other player data.

Position Abbreviations

The following position abbreviations are accepted in Players.csv. Player lines without one of the following abbreviations will be completely ignored by Football Mogul.

Position Accepted Abbreviations
Quarterback QB
Running Back RB, FB, HB, TB
Tight End TE
Wide Receiver WR, KR
Tackle RT, LT, T
Guard RG, LG, G, OL
Center C, C/G, LS
Defensive End DE, DL
Defense Tackle DT, NT
Linebacker LB, MLB, OLB
Cornerback CB
Safety S, SS, FS
Kicker K
Punter P
 
     
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