Gameplay comments that don't qualify as "bug reports"
just finished reading the posts on sound effects and was reminded of a question on visual effects. i don't want more, this should not be a video game, but i wonder if the visual effects are a reliable way of judging the range of my outfielders? defence is very difficult to measure with stats. I've...
This is something that seems like it should be an easy adjustment, yet is LONG over due. Free agents, particularly players with no MLB service time, should be able to be signed to contracts that will play out accurately. This goes hand in hand with this. It's simple: Free agents with 0...
I've noticed that, although I like the BM sounds, I only play on full mute these days. The reason is, the second the ball leaves the bat, the crowd knows if it will be a home run into the first row OR a fly out to the top of wall and reacts accordingly. Without the sound, there's a bunch of...
Currently with runners on 1st & 3rd, bunting options include Bunt for Hit, Suicide Squeeze, and Safety Squeeze. I've never seen a Safety Squeeze in real life. Anyway, with the pitcher at bat, the normal play is a simple sacrifice, attempting to advance the runner to second (runner on 3rd stays...
There should be a button added to the Draft Editor that copies the first round order to each other round. I'm making changes to the draft order to accurately reflect real life (Mogul doesn't use W-L record for the last 4 teams - it goes by who won the LCS's and WS, and Mogul breaks ties by...
I've noticed the AI consistently bats the best hitter fourth rather than third. For many teams, the #4 guy is much better than anyone else: Willie Mays with the Giants, Eddie Mathews with the Braves. This is completely ahistorical and rather bizzare. I'm playing a 1950's dynasty under 12.08. Any...
I love this year's Baseball Mogul, but it would be nice, every once in a while, to be able to sign a player without having the bidding being driven up by other teams. For instance, not every major free agent has two teams going head to head to see who can offer the most money. Especially when...
When you go to Tools then Options you have on the skip inning section. For batting you should be able to have the option to stop whenever your Pitchers slot is on deck when playing without a DH. The first 5-7 innings depending on how the game go I just sim inning by inning then control the later...
I'm planning out the system to re-do the injury engine, and add more ways of missing games (suspensions, ejections, off-field hijinx, etc.) Two of the common reasons players are ejected or suspended are: Arguing balls and strikes Intentionally beaning or throwing at a batter However,...
More stat output in CSV format. (Standings, calender, add averages and percentages in DB CSV output, add a feature in DB stat output for all players in all leagues )
Why isn't Holds a category in Mogul? And what about WHIP?
I'm not sure if anyone has proposed this idea, but I thought that the ability to select and edit multiple players could prove to be a useful addition to the game. When I sim a season during the game, I always manually injure certain prospects during the month of September so that they won't be...
I broke up the list into three tiers: 1st very important, 2nd not so important but would add some depth to the game, 3rd is just pipe dreams. I know some of these have already been suggested; I'm just adding my voice to the chorus. 1st tier A real disabled list 15day/60day. AI teams dumping...
I'm sure this has been reccommended about 850,000 times, but more split stats would be awesome. I'd love to see home/away, as a starting pitcher/as a reliever, as a starter/as a pinch hitter. Also team stuff. Home/away for team, inning by inning. In an opposing pitchers scouting card, maybe add...
Love Baseball Mogul, but would love it even more if it allowed you to play another person in a one off game. I used to be a huge player of Micro League Baseball back in the 80s and early 90s and one of the best things about that game was you could play someone in a game. For example I could play...
I think hiding potentials should make a few changes... what if you had an option to make potentials hidden for players under 20? You don't really know what a player is going to be until they're around 20,it's usually unclear to predict a prospect that is under 20, so it would be the same in Mogul....
I'm sure this has been (more or less) proposed before, but there's nothing I wish more for Mogul than the way to edit virtually anything in the saved game file--particularly in regard to players. I want the ability to edit every page on a player's profile...year by year stats, transactions, awards,...
Hello, I have some ideas for future games.. 1. you guys should make an exibition mode 2. you should have the World Baseball Classic 3. You should have a create-a-player mode If any of these are already available please correct me thanks
My suggestion: When you sim multi-season sim, I don't think team options should come up if you run the team. Since everything else is handled by computer I think that should be too
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