I get three kinds of emails about injuries in Baseball Mogul: 1) "Baseball Mogul has too many injuries. My entire pitching staff is decimated!" 2) "There aren't enough injuries. I got to the playoffs with none of my starters on the DL." 3) "Please make it possible for players to get injured in the middle of a game." I'm working on #3 for Baseball Mogul 2025. As for the first two, I get more complaints about there being too many injuries than about there being too few. This is true despite the fact that the rate and severity of injuries in Baseball Mogul is somewhat lower than in real life. The good news is that you can tweak injury rates yourself: To adjust the rate and severity of injuries that occur during the simulation, go to the League Menu and choose League Settings. The lower left section of this screen lets you increase or decrease 'Injury Frequency' and 'Injury Severity': "Injury Frequency" refers to the number of injuries that occur per season. "Injury Severity" adjusts the average length (in days) of each injury. The percentages shown are relative to the default setting. If the simulation is generating 500 injuries in a season, then changing "Injury Frequency" to "+20%" will increase the number of injuries to about 600 per season. Clearing All InjuriesIf you want to clear all injuries that have already occurred, go to the Tools Menu and choose Advanced Tools. Then click this button in the upper left part of that screen:
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