Football Mogul 24 has a "new simulation engine" with "normalized player ratings for true-to-life depiction of historical eras". But what do these words mean? Well ... it means I found some flaws in the way the game simulated historical seasons, so I rewrote a lot of the code to produce more realistic results. The best way to see the changes is to look at the numbers.
So, an average QB in 1995 will have a completion percentage a few points higher than an average QB in 1965. It also means that if you moved Troy Aikman from 1995 to 1965, his completion percentage will probably drop.
The last three (FG%, Rush TDs and Pass TDs) aren't shown on the Standings Page. But they were easy to find with a cool little feature I added this year:
This screen doesn't calculate the league-wide FG%, but it was easy for me to type the totals into a calculator to get the league's overall field goal success rate.
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