As part of an effort to improve the realism of historical replays in Football Mogul, I recently calculated the average punt distance for the last 72 seasons:
There is a general upward trend, which I think can be explained by improvements in technique and training (similar to the improvements we've seen by field goal kickers). But there are a couple things that I can't explain:
I can't think of any rules changes or shifts in strategy that would cause these changes. If you have any theories, let me know on Facebook or by commenting here.
Football Mogul 24 has a "new simulation engine" with "normalized player ratings for true-to-life depiction of historical eras". But what do these words mean?
Well ... it means I found some flaws in the way the game simulated historical seasons, so I rewrote a lot of the code to produce more realistic results. The best way to see the changes is to look at the numbers.
So, an average QB in 1995 will have a completion percentage a few points higher than an average QB in 1965. It also means that if you moved Troy Aikman from 1995 to 1965, his completion percentage will probably drop.
The last three (FG%, Rush TDs and Pass TDs) aren't shown on the Standings Page. But they were easy to find with a cool little feature I added this year:
This screen doesn't calculate the league-wide FG%, but it was easy for me to type the totals into a calculator to get the league's overall field goal success rate.
Today's email question:
Is there any way to control how often players get injured in Baseball Mogul?
With this set to "+100%", this gap widens to about 50%. (These figures are averages — it's still possible for a team with the highest Medical Staff spending to experience a high number of injuries.)
Baseball Mogul has a very cool feature called the League Builder. It lets you quickly fill a league with historical teams. You pick just two teams, or as many as thirty. You can add World Champions like the 1927 Yankees or 2016 Cubs. Or fill it with cellar-dwellars like the 1962 Mets. It's up to you.
The problem is that previous versions of the League Builder had problems:
1) It was impossible to have two copies of the same player in the league. For example, Reggie Jackson won the AL MVP with the 1973 Oakland A's. He also helped lead the 1978 Yankees to their 22nd World Championship. But if you added both teams in the League Builder, Reggie would only appear on one of them.
2) Even when there weren't direct conflicts, many of the player ratings were inaccurate because of the way Baseball Mogul tried to combine players from different eras in the same league.
Thanks to the volunteers at Retrosheet, Baseball Mogul now includes the correct league schedules for every season from 1901 through 2023. (These are the full pre-season schedules for every team, and don't include in-season changes caused by weather etc.)
The addition of historical schedules required changes to the interface to support double-headers. For days in the future, the Calendar Page now lets you select whether you wish to play one or both games in Play-By-Play Mode. For games that have already been played, the scores for both games are shown: